Patch Notes 3.0.73+
Bundle Loading
- Improved resource loading stability
- Resources are now loaded from the selected server
Audio
- Fixed combat sound logic — sounds now play even without animations
- Reworked volume control at the audio manager level
- Fixed a bug where sound volume could reset (related to settings loading)
- All clickable elements now produce sound
- Sounds are split into multiple packs — priority sounds load first
Item Drag & Drop
- Placing items into belt / equipment / profession slots plays material sound
- Moving items within inventory or bank plays a simple click
- Failed actions trigger an error sound
Vendor
- Selling items plays coin sound
- Buying items plays the item's material sound
Tabs
- Tabs are now divided into two types:
- Page tabs (journal, auction, donation hub)
- Category tabs (quests, abilities, pets, chat, etc.)
- Each type has its own sound
- Collapsible tabs currently use page-tab sound (separate setting prepared)
Menu
- Added a separate sound category for large window buttons
- Combat sounds now play even with animations disabled
- Removed click sound during game loading
Tutorial
- Fixed tutorial flows
- Updated and verified localization
Item Interactions
- Fixed interaction with equipment when inspecting other players (items can no longer be moved or removed)
Character Rendering
- Fixed character loading
- Character is now shown only after all equipment is fully loaded
- Fixed weapon display for humanoid mobs
- Dead characters now have closed eyes and no blinking
UI
- Large combat icons: up to 5 abilities and 5 consumables (was 4)
- Medium combat icons: up to 6 abilities and 6 consumables (was 5)
- Increased tab switch buttons size in journal
- Increased quest title size
- Quest UI on location increased by 30% (up to 50% on small screens)
- Tooltips increased up to 50% (with exceptions for very large tooltips)
- Adjusted buttons under the character avatar on location
Improvements & QoL
- Updated bestiary
- Clicking enemy avatar in combat now opens their info
- Fixed target selection when clicking player/enemy panels (for consumables)
- Fixed pet name color issue in journal
Item Handling
- Move / swap / delete actions now appear instantly
- Active item is highlighted in grey
- Link-slot usage is now visually displayed
Updated Link-Slots
- Auction, mail, smelter, workbench, farming plots, cooking
- Gem slots now consume items individually instead of the entire stack
Shop
- Added Google Play and App Store support
- Items not available in the store are no longer displayed
Settings
- Fixed saving and loading of settings
Bug Fixes
- Fixed initial data language mismatch (now matches current language)
- Fixed bank expansion price display
- Fixed combat log issue when logging in after a fight
- Fixed character flickering in menu when attacked (server-side fix)
- Fixed health regeneration display (max value correctness)
- Fixed daily rewards window (added reroll)
- Fixed bestiary when server returns zero mobs
- Added display of many server-side errors to the player
- Fixed human skin color randomization (now uses all 12 variants)
Registration
- Updated registration prompt at level 4
- Added warning popup with options: register now or later
- The “Register” button opens the account creation form