Arcane Afterfall
RU EN
Back home

Patch Notes 3.0.73+

Bundle Loading

  • Improved resource loading stability
  • Resources are now loaded from the selected server

Audio

  • Fixed combat sound logic — sounds now play even without animations
  • Reworked volume control at the audio manager level
  • Fixed a bug where sound volume could reset (related to settings loading)
  • All clickable elements now produce sound
  • Sounds are split into multiple packs — priority sounds load first

Item Drag & Drop

  • Placing items into belt / equipment / profession slots plays material sound
  • Moving items within inventory or bank plays a simple click
  • Failed actions trigger an error sound

Vendor

  • Selling items plays coin sound
  • Buying items plays the item's material sound

Tabs

  • Tabs are now divided into two types:
    • Page tabs (journal, auction, donation hub)
    • Category tabs (quests, abilities, pets, chat, etc.)
  • Each type has its own sound
  • Collapsible tabs currently use page-tab sound (separate setting prepared)

Menu

  • Added a separate sound category for large window buttons
  • Combat sounds now play even with animations disabled
  • Removed click sound during game loading

Tutorial

  • Fixed tutorial flows
  • Updated and verified localization

Item Interactions

  • Fixed interaction with equipment when inspecting other players (items can no longer be moved or removed)

Character Rendering

  • Fixed character loading
  • Character is now shown only after all equipment is fully loaded
  • Fixed weapon display for humanoid mobs
  • Dead characters now have closed eyes and no blinking

UI

  • Large combat icons: up to 5 abilities and 5 consumables (was 4)
  • Medium combat icons: up to 6 abilities and 6 consumables (was 5)
  • Increased tab switch buttons size in journal
  • Increased quest title size
  • Quest UI on location increased by 30% (up to 50% on small screens)
  • Tooltips increased up to 50% (with exceptions for very large tooltips)
  • Adjusted buttons under the character avatar on location

Improvements & QoL

  • Updated bestiary
  • Clicking enemy avatar in combat now opens their info
  • Fixed target selection when clicking player/enemy panels (for consumables)
  • Fixed pet name color issue in journal

Item Handling

  • Move / swap / delete actions now appear instantly
  • Active item is highlighted in grey
  • Link-slot usage is now visually displayed

Updated Link-Slots

  • Auction, mail, smelter, workbench, farming plots, cooking
  • Gem slots now consume items individually instead of the entire stack

Shop

  • Added Google Play and App Store support
  • Items not available in the store are no longer displayed

Settings

  • Fixed saving and loading of settings

Bug Fixes

  • Fixed initial data language mismatch (now matches current language)
  • Fixed bank expansion price display
  • Fixed combat log issue when logging in after a fight
  • Fixed character flickering in menu when attacked (server-side fix)
  • Fixed health regeneration display (max value correctness)
  • Fixed daily rewards window (added reroll)
  • Fixed bestiary when server returns zero mobs
  • Added display of many server-side errors to the player
  • Fixed human skin color randomization (now uses all 12 variants)

Registration

  • Updated registration prompt at level 4
  • Added warning popup with options: register now or later
  • The “Register” button opens the account creation form